rotationMatrix
rotationMatrix(theta)
rotationMatrix(theta, v)
rotationMatrix(theta, v, format)
Try it yourself:
$1 |
rotationMatrix(pi / 2)
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$2 |
rotationMatrix(unit("45deg"), [0, 0, 1])
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$3 |
rotationMatrix(1, matrix([0, 0, 1]), "sparse")
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